# Framework library add_library(sample_framework STATIC application.h application.cc imgui.h image.h image.cc profile.h profile.cc renderer.h utils.h utils.cc mesh.h mesh.cc internal/camera.h internal/camera.cc internal/icosphere.h internal/immediate.h internal/immediate.cc internal/imgui_impl.h internal/imgui_impl.cc internal/renderer_impl.h internal/renderer_impl.cc internal/shader.h internal/shader.cc internal/shooter.h internal/shooter.cc) # Samples requires OpenGL package. if(NOT EMSCRIPTEN) add_subdirectory(${PROJECT_SOURCE_DIR}/extern/glfw glfw) target_link_libraries(sample_framework glfw) endif() target_link_libraries(sample_framework ozz_geometry ozz_animation_offline ozz_options) if(TARGET BUILD_DATA_SAMPLE) add_dependencies(sample_framework BUILD_DATA_SAMPLE) endif() set_target_properties(sample_framework PROPERTIES FOLDER "samples") add_subdirectory(tools)