//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "gtest/gtest.h" #include "ozz/animation/offline/raw_skeleton.h" #include "ozz/animation/offline/skeleton_builder.h" #include "ozz/animation/runtime/skeleton.h" #include "ozz/base/io/archive.h" #include "ozz/base/io/stream.h" #include "ozz/base/maths/soa_transform.h" #include "ozz/base/memory/unique_ptr.h" using ozz::animation::Skeleton; using ozz::animation::offline::RawSkeleton; using ozz::animation::offline::SkeletonBuilder; TEST(Empty, SkeletonSerialize) { ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream, ozz::GetNativeEndianness()); Skeleton o_skeleton; o << o_skeleton; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); Skeleton i_skeleton; i >> i_skeleton; EXPECT_EQ(o_skeleton.num_joints(), i_skeleton.num_joints()); } TEST(Filled, SkeletonSerialize) { ozz::unique_ptr o_skeleton; /* Builds output skeleton. 3 joints * | root / \ j0 j1 */ { RawSkeleton raw_skeleton; raw_skeleton.roots.resize(1); RawSkeleton::Joint& root = raw_skeleton.roots[0]; root.name = "root"; root.children.resize(2); root.children[0].name = "j0"; root.children[1].name = "j1"; EXPECT_TRUE(raw_skeleton.Validate()); EXPECT_EQ(raw_skeleton.num_joints(), 3); SkeletonBuilder builder; o_skeleton = builder(raw_skeleton); ASSERT_TRUE(o_skeleton); } for (int e = 0; e < 2; ++e) { ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian; ozz::io::MemoryStream stream; // Streams out. ozz::io::OArchive o(&stream, endianess); o << *o_skeleton; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive ia(&stream); Skeleton i_skeleton; ia >> i_skeleton; // Compares skeletons. EXPECT_EQ(o_skeleton->num_joints(), i_skeleton.num_joints()); for (int i = 0; i < i_skeleton.num_joints(); ++i) { EXPECT_EQ(i_skeleton.joint_parents()[i], o_skeleton->joint_parents()[i]); EXPECT_STREQ(i_skeleton.joint_names()[i], o_skeleton->joint_names()[i]); } for (int i = 0; i < (i_skeleton.num_joints() + 3) / 4; ++i) { EXPECT_TRUE( ozz::math::AreAllTrue(i_skeleton.joint_rest_poses()[i].translation == o_skeleton->joint_rest_poses()[i].translation)); EXPECT_TRUE( ozz::math::AreAllTrue(i_skeleton.joint_rest_poses()[i].rotation == o_skeleton->joint_rest_poses()[i].rotation)); EXPECT_TRUE( ozz::math::AreAllTrue(i_skeleton.joint_rest_poses()[i].scale == o_skeleton->joint_rest_poses()[i].scale)); } } } TEST(AlreadyInitialized, SkeletonSerialize) { ozz::unique_ptr o_skeleton[2]; /* Builds output skeleton. 3 joints * | root / \ j0 j1 */ { RawSkeleton raw_skeleton; raw_skeleton.roots.resize(1); raw_skeleton.roots[0].name = "root0"; SkeletonBuilder builder; o_skeleton[0] = builder(raw_skeleton); ASSERT_TRUE(o_skeleton[0]); raw_skeleton.roots.resize(2); raw_skeleton.roots[1].name = "root1"; o_skeleton[1] = builder(raw_skeleton); ASSERT_TRUE(o_skeleton[1]); } { // Streams out. ozz::io::MemoryStream stream; ozz::io::OArchive o(&stream); o << *o_skeleton[0]; o << *o_skeleton[1]; // Streams in. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); // Reads and check the first skeleton. Skeleton i_skeleton; i >> i_skeleton; ASSERT_EQ(o_skeleton[0]->num_joints(), 1); EXPECT_STREQ(i_skeleton.joint_names()[0], o_skeleton[0]->joint_names()[0]); // Reuse the skeleton a second time. i >> i_skeleton; ASSERT_EQ(o_skeleton[1]->num_joints(), 2); EXPECT_STREQ(i_skeleton.joint_names()[0], o_skeleton[1]->joint_names()[0]); EXPECT_STREQ(i_skeleton.joint_names()[1], o_skeleton[1]->joint_names()[1]); } }