//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "gtest/gtest.h" #include "ozz/animation/runtime/ik_aim_job.h" #include "ozz/base/maths/gtest_math_helper.h" #include "ozz/base/maths/quaternion.h" #include "ozz/base/maths/simd_math.h" #include "ozz/base/maths/simd_quaternion.h" TEST(JobValidity, IKAimJob) { const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); ozz::math::SimdQuaternion quat; { // Default is invalid ozz::animation::IKAimJob job; EXPECT_FALSE(job.Validate()); } { // Invalid joint matrix ozz::animation::IKAimJob job; job.joint = &joint; EXPECT_FALSE(job.Validate()); } { // Invalid output ozz::animation::IKAimJob job; job.joint_correction = &quat; EXPECT_FALSE(job.Validate()); } { // Invalid non normalized forward vector. ozz::animation::IKAimJob job; job.forward = ozz::math::simd_float4::Load(.5f, 0.f, 0.f, 0.f); EXPECT_FALSE(job.Validate()); } { // Valid ozz::animation::IKAimJob job; job.joint = &joint; job.joint_correction = &quat; EXPECT_TRUE(job.Validate()); EXPECT_TRUE(job.Run()); } } TEST(Correction, IKAimJob) { ozz::math::SimdQuaternion quat; ozz::animation::IKAimJob job; job.joint_correction = &quat; // Test will be executed with different root transformations const ozz::math::Float4x4 parents[] = { ozz::math::Float4x4::identity(), // No root transformation ozz::math::Float4x4::Translation(ozz::math::simd_float4::y_axis()), // Up ozz::math::Float4x4::FromEuler(ozz::math::simd_float4::Load( ozz::math::kPi / 3.f, 0.f, 0.f, 0.f)), // Rotated ozz::math::Float4x4::Scaling(ozz::math::simd_float4::Load( 2.f, 2.f, 2.f, 0.f)), // Uniformly scaled ozz::math::Float4x4::Scaling(ozz::math::simd_float4::Load( 1.f, 2.f, 1.f, 0.f)), // Non-uniformly scaled ozz::math::Float4x4::Scaling( ozz::math::simd_float4::Load(-3.f, -3.f, -3.f, 0.f)) // Mirrored }; for (size_t i = 0; i < OZZ_ARRAY_SIZE(parents); ++i) { const ozz::math::Float4x4& parent = parents[i]; job.joint = &parent; // These are in joint local-space job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); // Pole vector is in model space job.pole_vector = TransformVector(parent, ozz::math::simd_float4::y_axis()); { // x job.target = TransformPoint(parent, ozz::math::simd_float4::x_axis()); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // -x job.target = TransformPoint(parent, -ozz::math::simd_float4::x_axis()); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_Pi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), ozz::math::kPi); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi.x, y_Pi.y, y_Pi.z, y_Pi.w, 2e-3f); } { // z job.target = TransformPoint(parent, ozz::math::simd_float4::z_axis()); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_mPi_2 = ozz::math::Quaternion::FromAxisAngle(ozz::math::Float3::y_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi_2.x, y_mPi_2.y, y_mPi_2.z, y_mPi_2.w, 2e-3f); } { // -z job.target = TransformPoint(parent, -ozz::math::simd_float4::z_axis()); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_2.x, y_Pi_2.y, y_Pi_2.z, y_Pi_2.w, 2e-3f); } { // 45 up y job.target = TransformPoint( parent, ozz::math::simd_float4::Load(1.f, 1.f, 0.f, 0.f)); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), ozz::math::kPi_4); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w, 2e-3f); } { // 45 up y, further job.target = TransformPoint( parent, ozz::math::simd_float4::Load(2.f, 2.f, 0.f, 0.f)); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), ozz::math::kPi_4); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w, 2e-3f); } } } TEST(Forward, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); { // forward x job.forward = ozz::math::simd_float4::x_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // forward -x job.forward = -ozz::math::simd_float4::x_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_Pi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), -ozz::math::kPi); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi.x, y_Pi.y, y_Pi.z, y_Pi.w, 2e-3f); } { // forward z job.forward = ozz::math::simd_float4::z_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_2.x, y_Pi_2.y, y_Pi_2.z, y_Pi_2.w, 2e-3f); } } TEST(Up, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::x_axis(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); { // up y job.up = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // up -y job.up = -ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f); } { // up z job.up = ozz::math::simd_float4::z_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z, x_mPi_2.w, 2e-3f); } { // up 2*z job.up = ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(2.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z, x_mPi_2.w, 2e-3f); } { // up very small z job.up = ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(1e-9f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z, x_mPi_2.w, 2e-3f); } { // up is zero job.up = ozz::math::simd_float4::zero(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } } TEST(Pole, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::x_axis(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); { // Pole y job.pole_vector = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // Pole -y job.pole_vector = -ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f); } { // Pole z job.pole_vector = ozz::math::simd_float4::z_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w, 2e-3f); } { // Pole 2*z job.pole_vector = ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(2.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w, 2e-3f); } { // Pole very small z job.pole_vector = ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(1e-9f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w, 2e-3f); } } TEST(Offset, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; bool reached; job.reached = &reached; job.target = ozz::math::simd_float4::x_axis(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); { // No offset reached = false; job.offset = ozz::math::simd_float4::zero(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); EXPECT_TRUE(reached); } { // Offset inside target sphere reached = false; job.offset = ozz::math::simd_float4::Load(0.f, ozz::math::kSqrt2_2, 0.f, 0.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi_4); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w, 2e-3f); EXPECT_TRUE(reached); } { // Offset inside target sphere reached = false; job.offset = ozz::math::simd_float4::Load(.5f, .5f, 0.f, 0.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_6 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi / 6.f); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_6.x, z_Pi_6.y, z_Pi_6.z, z_Pi_6.w, 2e-3f); EXPECT_TRUE(reached); } { // Offset inside target sphere reached = false; job.offset = ozz::math::simd_float4::Load(-.5f, .5f, 0.f, 0.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_6 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi / 6.f); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_6.x, z_Pi_6.y, z_Pi_6.z, z_Pi_6.w, 2e-3f); EXPECT_TRUE(reached); } { // Offset inside target sphere reached = false; job.offset = ozz::math::simd_float4::Load(.5f, 0.f, .5f, 0.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_Pi_6 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), ozz::math::kPi / 6.f); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_6.x, y_Pi_6.y, y_Pi_6.z, y_Pi_6.w, 2e-3f); EXPECT_TRUE(reached); } { // Offset on target sphere reached = false; job.offset = ozz::math::simd_float4::Load(0.f, 1.f, 0.f, 0.f); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w, 2e-3f); EXPECT_TRUE(reached); } { // Offset outside of target sphere, unreachable reached = true; job.offset = ozz::math::simd_float4::Load(0.f, 2.f, 0.f, 0.f); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); EXPECT_FALSE(reached); } const ozz::math::Float4x4 translated_joint = ozz::math::Float4x4::Translation(ozz::math::simd_float4::y_axis()); job.joint = &translated_joint; { // Offset inside of target sphere, unreachable reached = false; job.offset = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w, 2e-3f); EXPECT_TRUE(reached); } } TEST(Twist, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::x_axis(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); { // Pole y, twist 0 job.pole_vector = ozz::math::simd_float4::y_axis(); job.twist_angle = 0.f; EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // Pole y, twist pi / 2 job.pole_vector = ozz::math::simd_float4::y_axis(); job.twist_angle = ozz::math::kPi_2; EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f); } { // Pole y, twist -pi / 2 job.pole_vector = ozz::math::simd_float4::y_axis(); job.twist_angle = -ozz::math::kPi_2; EXPECT_TRUE(job.Run()); const ozz::math::Quaternion x_mPi = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::x_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi.x, x_mPi.y, x_mPi.z, x_mPi.w, 2e-3f); } } TEST(AlignedTargetUp, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.forward = ozz::math::simd_float4::x_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); { // Not aligned job.target = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // Aligned y job.target = ozz::math::simd_float4::y_axis(); job.up = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w, 2e-3f); } { // Aligned 2*y job.target = ozz::math::simd_float4::y_axis() * ozz::math::simd_float4::Load1(2.f); job.up = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w, 2e-3f); } { // Aligned -2*y job.target = ozz::math::simd_float4::y_axis() * ozz::math::simd_float4::Load1(-2.f); job.up = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_mPi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_mPi_2.x, z_mPi_2.y, z_mPi_2.z, z_mPi_2.w, 2e-3f); } } TEST(AlignedTargetPole, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); { // Not aligned job.target = ozz::math::simd_float4::x_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // Aligned y job.target = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::z_axis(), ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w, 2e-3f); } } TEST(TargetTooClose, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::zero(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } TEST(Weight, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity(); job.joint = &joint; job.target = ozz::math::simd_float4::z_axis(); job.forward = ozz::math::simd_float4::x_axis(); job.up = ozz::math::simd_float4::y_axis(); job.pole_vector = ozz::math::simd_float4::y_axis(); { // Full weight job.weight = 1.f; EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_mPi2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi2.x, y_mPi2.y, y_mPi2.z, y_mPi2.w, 2e-3f); } { // > 1 job.weight = 2.f; EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_mPi2 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), -ozz::math::kPi_2); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi2.x, y_mPi2.y, y_mPi2.z, y_mPi2.w, 2e-3f); } { // Half weight job.weight = .5f; EXPECT_TRUE(job.Run()); const ozz::math::Quaternion y_mPi4 = ozz::math::Quaternion::FromAxisAngle( ozz::math::Float3::y_axis(), -ozz::math::kPi_4); EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi4.x, y_mPi4.y, y_mPi4.z, y_mPi4.w, 2e-3f); } { // Zero weight job.weight = 0.f; EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } { // < 0 job.weight = -.5f; EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); } } TEST(ZeroScale, IKAimJob) { ozz::animation::IKAimJob job; ozz::math::SimdQuaternion quat; job.joint_correction = &quat; const ozz::math::Float4x4 joint = ozz::math::Float4x4::Scaling(ozz::math::simd_float4::zero()); job.joint = &joint; EXPECT_TRUE(job.Run()); EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f); }