Debug
Win32
Debug
x64
Release
Win32
Release
x64
{b4cf9797-519d-4afe-a8f4-5141a6b521d3}
example_win32_directx12
10.0.18362.0
Application
true
Unicode
v140
Application
true
Unicode
v140
Application
false
true
Unicode
v140
Application
false
true
Unicode
v140
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
Level4
Disabled
..\..;..\..\backends;%(AdditionalIncludeDirectories)
ImTextureID=ImU64;_UNICODE;UNICODE;%(PreprocessorDefinitions)
true
d3d12.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)
%(AdditionalLibraryDirectories)
Console
Level4
Disabled
..\..;..\..\backends;%(AdditionalIncludeDirectories)
ImTextureID=ImU64;_UNICODE;UNICODE;%(PreprocessorDefinitions)
true
d3d12.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)
%(AdditionalLibraryDirectories)
Console
Level4
MaxSpeed
true
true
..\..;..\..\backends;%(AdditionalIncludeDirectories)
ImTextureID=ImU64;_UNICODE;UNICODE;%(PreprocessorDefinitions)
true
true
true
d3d12.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)
%(AdditionalLibraryDirectories)
Console
Level4
MaxSpeed
true
true
..\..;..\..\backends;%(AdditionalIncludeDirectories)
ImTextureID=ImU64;_UNICODE;UNICODE;%(PreprocessorDefinitions)
true
true
true
d3d12.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)
%(AdditionalLibraryDirectories)
Console