Debug Win32 Debug x64 Release Win32 Release x64 {BBAEB705-1669-40F3-8567-04CF6A991F4C} example_sdl_opengl3 8.1 Application true MultiByte v110 Application true MultiByte v110 Application false true MultiByte v110 Application false true MultiByte v110 $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) $(ProjectDir)$(Configuration)\ $(ProjectDir)$(Configuration)\ $(IncludePath) Level4 Disabled ..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories) true %SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories) opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) Console msvcrt.lib Level4 Disabled ..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories) true %SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories) opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) Console msvcrt.lib Level4 MaxSpeed true true ..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories) false true true true %SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories) opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) Console Level4 MaxSpeed true true ..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories) false true true true %SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories) opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies) Console