Debug
Win32
Debug
x64
Release
Win32
Release
x64
{2AE17FDE-F7F3-4CAC-ADAB-0710EDA4F741}
example_sdl_opengl2
8.1
Application
true
MultiByte
v110
Application
true
MultiByte
v110
Application
false
true
MultiByte
v110
Application
false
true
MultiByte
v110
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
Level4
Disabled
..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)
true
%SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
Disabled
..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)
true
%SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)
false
true
true
true
%SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL2_DIR%\include;%(AdditionalIncludeDirectories)
false
true
true
true
%SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console