//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "ozz/animation/offline/raw_animation_utils.h" #include "gtest/gtest.h" #include "ozz/base/gtest_helper.h" #include "ozz/base/maths/gtest_math_helper.h" #include "ozz/animation/offline/raw_animation.h" using ozz::animation::offline::RawAnimation; TEST(SamplingTrackEmpty, Utils) { RawAnimation::JointTrack track; ozz::math::Transform output; ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 0.f, &output)); EXPECT_FLOAT3_EQ(output.translation, 0.f, 0.f, 0.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, 0.f, 0.f, 1.f); EXPECT_FLOAT3_EQ(output.scale, 1.f, 1.f, 1.f); } TEST(SamplingTrackInvalid, Utils) { // Key order { RawAnimation::JointTrack track; RawAnimation::TranslationKey t0 = {.9f, ozz::math::Float3(1.f, 2.f, 4.f)}; track.translations.push_back(t0); RawAnimation::TranslationKey t1 = {.1f, ozz::math::Float3(2.f, 4.f, 8.f)}; track.translations.push_back(t1); ozz::math::Transform output; EXPECT_FALSE(ozz::animation::offline::SampleTrack(track, 0.f, &output)); } // Negative time { RawAnimation::JointTrack track; RawAnimation::TranslationKey t0 = {-1.f, ozz::math::Float3(1.f, 2.f, 4.f)}; track.translations.push_back(t0); ozz::math::Transform output; EXPECT_FALSE(ozz::animation::offline::SampleTrack(track, 0.f, &output)); } } TEST(SamplingTrack, Utils) { RawAnimation::JointTrack track; RawAnimation::TranslationKey t0 = {.1f, ozz::math::Float3(1.f, 2.f, 4.f)}; track.translations.push_back(t0); RawAnimation::TranslationKey t1 = {.9f, ozz::math::Float3(2.f, 4.f, 8.f)}; track.translations.push_back(t1); RawAnimation::RotationKey r0 = { 0.f, ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)}; track.rotations.push_back(r0); RawAnimation::RotationKey r1 = { // /!\ Negated (other hemisphepre) quaternion .5f, -ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)}; track.rotations.push_back(r1); RawAnimation::RotationKey r2 = { 1.f, ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)}; track.rotations.push_back(r2); RawAnimation::ScaleKey s0 = {.5f, ozz::math::Float3(-1.f, -2.f, -4.f)}; track.scales.push_back(s0); ozz::math::Transform output; // t = -.1 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, -.1f, &output)); EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f); EXPECT_QUATERNION_EQ(output.rotation, .70710677f, 0.f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t = 0 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 0.f, &output)); EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f); EXPECT_QUATERNION_EQ(output.rotation, .70710677f, 0.f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t = .1 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .1f, &output)); EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f); EXPECT_QUATERNION_EQ(output.rotation, .6172133f, .1543033f, 0.f, .7715167f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t = .4999999 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .4999999f, &output)); EXPECT_FLOAT3_EQ(output.translation, 1.5f, 3.f, 6.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t = .5 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .5f, &output)); EXPECT_FLOAT3_EQ(output.translation, 1.5f, 3.f, 6.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t = .75 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .75f, &output)); // Fixed up based on dot with previous quaternion EXPECT_QUATERNION_EQ(output.rotation, 0.f, -.70710677f, 0.f, -.70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t= .9 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .9f, &output)); EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, -.70710677f, 0.f, -.70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t= 1. ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 1.f, &output)); EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); // t= 1.1 ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 1.1f, &output)); EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f); EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f); EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f); } TEST(SamplingAnimation, Utils) { // Building an Animation with unsorted keys fails. RawAnimation raw_animation; raw_animation.duration = 2.f; raw_animation.tracks.resize(2); RawAnimation::TranslationKey a = {.2f, ozz::math::Float3(-1.f, 0.f, 0.f)}; raw_animation.tracks[0].translations.push_back(a); RawAnimation::TranslationKey b = {0.f, ozz::math::Float3(2.f, 0.f, 0.f)}; raw_animation.tracks[1].translations.push_back(b); RawAnimation::TranslationKey c = {0.2f, ozz::math::Float3(6.f, 0.f, 0.f)}; raw_animation.tracks[1].translations.push_back(c); RawAnimation::TranslationKey d = {0.4f, ozz::math::Float3(8.f, 0.f, 0.f)}; raw_animation.tracks[1].translations.push_back(d); ozz::math::Transform output[2]; // Too small { ozz::math::Transform small[1]; EXPECT_FALSE( ozz::animation::offline::SampleAnimation(raw_animation, 0.f, small)); } // Invalid, cos track are longer than duration { raw_animation.duration = .1f; EXPECT_FALSE( ozz::animation::offline::SampleAnimation(raw_animation, 0.f, output)); raw_animation.duration = 2.f; } ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, -.1f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_QUATERNION_EQ(output[0].rotation, 0.f, 0.f, 0.f, 1.f); EXPECT_FLOAT3_EQ(output[0].scale, 1.f, 1.f, 1.f); EXPECT_FLOAT3_EQ(output[1].translation, 2.f, 0.f, 0.f); EXPECT_QUATERNION_EQ(output[1].rotation, 0.f, 0.f, 0.f, 1.f); EXPECT_FLOAT3_EQ(output[1].scale, 1.f, 1.f, 1.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, 0.f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 2.f, 0.f, 0.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, .2f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 6.f, 0.f, 0.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, .3f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 7.f, 0.f, 0.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, .4f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, 2.f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f); ASSERT_TRUE( ozz::animation::offline::SampleAnimation(raw_animation, 3.f, output)); EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f); EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f); } TEST(FixedRateSamplingTime, Utils) { { // From 0 ozz::animation::offline::FixedRateSamplingTime it(1.f, 30.f); EXPECT_EQ(it.num_keys(), 31u); EXPECT_EQ(it.time(0), 0.f); EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f); EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f); EXPECT_FLOAT_EQ(it.time(29), 29.f / 30.f); EXPECT_EQ(it.time(30), 1.f); EXPECT_ASSERTION(it.time(31), "_key < num_keys"); } { // Offset ozz::animation::offline::FixedRateSamplingTime it(3.f, 100.f); EXPECT_EQ(it.num_keys(), 301u); EXPECT_EQ(it.time(0), 0.f); EXPECT_FLOAT_EQ(it.time(1), 1.f / 100.f); EXPECT_FLOAT_EQ(it.time(2), 2.f / 100.f); EXPECT_FLOAT_EQ(it.time(299), 299.f / 100.f); EXPECT_EQ(it.time(300), 3.f); } { // Ceil ozz::animation::offline::FixedRateSamplingTime it(1.001f, 30.f); EXPECT_EQ(it.num_keys(), 32u); EXPECT_EQ(it.time(0), 0.f); EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f); EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f); EXPECT_FLOAT_EQ(it.time(29), 29.f / 30.f); EXPECT_FLOAT_EQ(it.time(30), 1.f); EXPECT_EQ(it.time(31), 1.001f); } { // Long ozz::animation::offline::FixedRateSamplingTime it(1000.f, 30.f); EXPECT_EQ(it.num_keys(), 30001u); EXPECT_EQ(it.time(0), 0.f); EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f); EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f); EXPECT_FLOAT_EQ(it.time(29999), 29999.f / 30.f); EXPECT_EQ(it.time(30000), 1000.f); } }