//----------------------------------------------------------------------------// // // // ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation // // and distributed under the MIT License (MIT). // // // // Copyright (c) Guillaume Blanc // // // // Permission is hereby granted, free of charge, to any person obtaining a // // copy of this software and associated documentation files (the "Software"), // // to deal in the Software without restriction, including without limitation // // the rights to use, copy, modify, merge, publish, distribute, sublicense, // // and/or sell copies of the Software, and to permit persons to whom the // // Software is furnished to do so, subject to the following conditions: // // // // The above copyright notice and this permission notice shall be included in // // all copies or substantial portions of the Software. // // // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // // DEALINGS IN THE SOFTWARE. // // // //----------------------------------------------------------------------------// #include "ozz/base/maths/math_archive.h" #include "gtest/gtest.h" #include "ozz/base/maths/gtest_math_helper.h" #include "ozz/base/io/archive.h" #include "ozz/base/maths/box.h" #include "ozz/base/maths/quaternion.h" #include "ozz/base/maths/rect.h" #include "ozz/base/maths/transform.h" #include "ozz/base/maths/vec_float.h" TEST(MathArchive, ozz_math) { for (int e = 0; e < 2; ++e) { ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian; ozz::io::MemoryStream stream; ASSERT_TRUE(stream.opened()); // Write math types. ozz::io::OArchive o(&stream, endianess); const ozz::math::Float2 of2(46.f, 69.f); o << of2; const ozz::math::Float3 of3(46.f, 69.f, 58.f); o << of3; const ozz::math::Float4 of4(46.f, 69.f, 58.f, 35.f); o << of4; const ozz::math::Quaternion oquat(46.f, 69.f, 58.f, 35.f); o << oquat; const ozz::math::Transform otrans = {of3, oquat, of3}; o << otrans; const ozz::math::Box o_box(ozz::math::Float3(14.f, 26.f, 46.f), ozz::math::Float3(58.f, 69.f, 99.f)); o << o_box; const ozz::math::RectFloat o_rect_float(46.f, 69.f, 58.f, 35.f); o << o_rect_float; const ozz::math::RectInt o_rect_int(46, 69, 58, 35); o << o_rect_int; // Reads math types. stream.Seek(0, ozz::io::Stream::kSet); ozz::io::IArchive i(&stream); ozz::math::Float2 if2; i >> if2; EXPECT_FLOAT2_EQ(if2, 46.f, 69.f); ozz::math::Float3 if3; i >> if3; EXPECT_FLOAT3_EQ(if3, 46.f, 69.f, 58.f); ozz::math::Float4 if4; i >> if4; EXPECT_FLOAT4_EQ(if4, 46.f, 69.f, 58.f, 35.f); ozz::math::Quaternion iquat; i >> iquat; EXPECT_QUATERNION_EQ(iquat, 46.f, 69.f, 58.f, 35.f); ozz::math::Transform itrans; i >> itrans; EXPECT_FLOAT3_EQ(itrans.translation, 46.f, 69.f, 58.f); EXPECT_QUATERNION_EQ(itrans.rotation, 46.f, 69.f, 58.f, 35.f); EXPECT_FLOAT3_EQ(itrans.scale, 46.f, 69.f, 58.f); ozz::math::Box i_box; i >> i_box; EXPECT_FLOAT3_EQ(i_box.min, 14.f, 26.f, 46.f); EXPECT_FLOAT3_EQ(i_box.max, 58.f, 69.f, 99.f); ozz::math::RectFloat i_rect_float; i >> i_rect_float; EXPECT_FLOAT_EQ(i_rect_float.left, 46.f); EXPECT_FLOAT_EQ(i_rect_float.bottom, 69.f); EXPECT_FLOAT_EQ(i_rect_float.width, 58.f); EXPECT_FLOAT_EQ(i_rect_float.height, 35.f); ozz::math::RectInt i_rect_int; i >> i_rect_int; EXPECT_EQ(i_rect_int.left, 46); EXPECT_EQ(i_rect_int.bottom, 69); EXPECT_EQ(i_rect_int.width, 58); EXPECT_EQ(i_rect_int.height, 35); } }