# Generates sample data add_custom_command( DEPENDS $<$:BUILD_DATA> "${CMAKE_CURRENT_LIST_DIR}/README.md" "${ozz_media_directory}/bin/pab_skeleton.ozz" "${ozz_media_directory}/bin/pab_walk.ozz" "${ozz_media_directory}/bin/pab_jog.ozz" "${ozz_media_directory}/bin/pab_run.ozz" OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/README.md" "${CMAKE_CURRENT_BINARY_DIR}/media/skeleton.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation1.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation2.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation3.ozz" COMMAND ${CMAKE_COMMAND} -E make_directory media COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_LIST_DIR}/README.md" . COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_skeleton.ozz" "./media/skeleton.ozz" COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_walk.ozz" "./media/animation1.ozz" COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_jog.ozz" "./media/animation2.ozz" COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_run.ozz" "./media/animation3.ozz" VERBATIM) # Adds sample executable add_executable(sample_blend sample_blend.cc "${CMAKE_CURRENT_BINARY_DIR}/README.md" "${CMAKE_CURRENT_BINARY_DIR}/media/skeleton.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation1.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation2.ozz" "${CMAKE_CURRENT_BINARY_DIR}/media/animation3.ozz") target_link_libraries(sample_blend sample_framework) set_target_properties(sample_blend PROPERTIES FOLDER "samples") if(EMSCRIPTEN) # Resource files are embedded to the output file with emscripten set_target_properties(sample_blend PROPERTIES LINK_FLAGS "--embed-file media --embed-file README.md --memory-init-file 0") install(FILES ${CMAKE_CURRENT_BINARY_DIR}/sample_blend.html ${CMAKE_CURRENT_BINARY_DIR}/sample_blend.js ${CMAKE_CURRENT_BINARY_DIR}/sample_blend.wasm DESTINATION bin/samples/blend) else() install(TARGETS sample_blend DESTINATION bin/samples/blend) install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/media DESTINATION bin/samples/blend) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/README.md DESTINATION bin/samples/blend) endif(EMSCRIPTEN) add_test(NAME sample_blend COMMAND sample_blend "--max_idle_loops=${ozz_sample_testing_loops}" $<$:--norender>) add_test(NAME sample_blend_path COMMAND sample_blend "--skeleton=media/skeleton.ozz" "--animation1=media/animation1.ozz" "--animation2=media/animation2.ozz" "--animation3=media/animation3.ozz" "--max_idle_loops=${ozz_sample_testing_loops}" $<$:--norender>) add_test(NAME sample_blend_invalid_skeleton_path COMMAND sample_blend "--skeleton=media/bad_skeleton.ozz" $<$:--norender>) set_tests_properties(sample_blend_invalid_skeleton_path PROPERTIES WILL_FAIL true) add_test(NAME sample_blend_invalid_animation_path1 COMMAND sample_blend "--animation1=media/bad_animation.ozz" $<$:--norender>) set_tests_properties(sample_blend_invalid_animation_path1 PROPERTIES WILL_FAIL true) add_test(NAME sample_blend_invalid_animation_path2 COMMAND sample_blend "--animation2=media/bad_animation.ozz" $<$:--norender>) set_tests_properties(sample_blend_invalid_animation_path2 PROPERTIES WILL_FAIL true) add_test(NAME sample_blend_invalid_animation_path3 COMMAND sample_blend "--animation3=media/bad_animation.ozz" $<$:--norender>) set_tests_properties(sample_blend_invalid_animation_path3 PROPERTIES WILL_FAIL true)