Debug
Win32
Debug
x64
Release
Win32
Release
x64
{BBAEB705-1669-40F3-8567-04CF6A991F4C}
example_sdl_opengl3
8.1
Application
true
MultiByte
v110
Application
true
MultiByte
v110
Application
false
true
MultiByte
v110
Application
false
true
MultiByte
v110
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
$(ProjectDir)$(Configuration)\
$(ProjectDir)$(Configuration)\
$(IncludePath)
Level4
Disabled
..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)
true
%SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
Disabled
..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)
true
%SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
msvcrt.lib
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)
false
true
true
true
%SDL2_DIR%\lib\x86;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console
Level4
MaxSpeed
true
true
..\..;..\..\backends;%SDL2_DIR%\include;..\libs\gl3w;%(AdditionalIncludeDirectories)
false
true
true
true
%SDL2_DIR%\lib\x64;%(AdditionalLibraryDirectories)
opengl32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)
Console